Smartphone users on Windows Phone 8 complain hangs, unexpected reboots and problems with battery

29 October Microsoft officially presented mobile OSes Smartphone Windows Phone 8. On the eve of the market began to enter the first device running the new operating system, and as a result, users of gadgets faced many challenges. Which ones, we will now describe.
 
It is learned that the first owners of smartphones on Windows Phone 8 complain unexpected spontaneous reboot mobile devices, and regular hovering and fast battery consumption.

Judging by the numerous reports of users on the support forum, problems occur in owners of phones Nokia Lumia 920 and HTC 8X, which went on sale first. At the time of publication of the article corresponding topic on the official forum Microsoft, dedicated HTS 8X, with more than 60 posts, while the topic dedicated Lumia 920, - more than 70 messages.

One of the users of Nokia Lumia 920 said that after two weeks of ownership gadget it spontaneously rebooted about 15-20 times. In addition, the owners of the device have reported regular lockups. Some owners communicator situation arises when loading the operating system stops the screen saver, and then hang a device long time.

In addition to the reboots and freezes, Lumia 920 owners complain about short battery life of the smartphone.

In Microsoft had no immediate comment on the situation. Members hope that the update will be released soon.

Graphic iPhone and iPad will be 60 times more productive

The conference Embedded Technology Conference and Exhibition (ET) British company Imagination Technologies, whose graphics cores can be found in every other mobile device, Including the iPhone and iPad, has announced a new generation of video graphics processor PowerVR G6630.
Processor PowerVR G6630 - the fifth in a family of Series6 Rogue, he has only one core, which contains six shader clusters, and supports standard OpenGL ES 3.0, OpenGL 4.x, OpenCL 1.x and even fully WHQL-compatible DirectX 10.

According to experts, will be held at least six months before the chip makers to prepare the appropriate SoC-system.

According to the manufacturer, PowerVR G6630 achieves significantly better performance computing linear scalability in comparison with multi-core solutions due to the architecture based on an array of universal shader. Argues that the new product even with the rejection of the usual multi-core implementation shows the growth of computing and graphics bandwidth up to 60 times compared to the previous PowerVR-generation.
 

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