Showing posts with label SDK. Show all posts
Showing posts with label SDK. Show all posts

Available images of Android 4.0, one for drivers and Nvidia Tegra 2 directly from

Good news for all developers and advanced users who want to try in the development of Roma and customization of Android 4.0 Tegra device 2. After the speed with which it was issued for ICS Prime Transformer  , NVIDIA is pleased to announce the first public release of images for Ice Cream Sandwich NVIDIA Tegra DevKits.
For the first time ever, images are available on OSX and Windows operating system and Linux. The package consists in the release of the binary code, drivers developed on our reference platforms and all the necessary patches to ensure the stability and performance with ICS and our development tools.Visit the  Tegra Resorce  for development tools that support ICS as  ES PerfHUD  .
FEATURES
  • Android 4.0 (Ice Cream Sandwich)
  • Full support for PerfHUD ES 1.9.5, the Open GL ES frame debugging and analysis tools for Tegra.
  • Full support for OProfile and PERF, CPU profiling tools.
  • The default value for Timeout is Set To Screen 30 minutes.
  • Permissions for all internet applications are enabled by default.
  • Native to Java JNI calls have checks disabled HAD to mimic production units.
  • EMEIA ID support

Samsung Developer Day at MWC 2012 next

Samsung has released details on the next Developer Day to be held in Spain at the MWC 2012.  The event will be held February 28 and will be facing Android developers will reveal the various SDK released to date as: S Pen SDK API Chaton, Apps Samsung, Samsung Enterprise Alliance Program  , and other devices with the newly introduced or recently sold. Seems absent from the meetings of the system Bada.

More information and registration:  developer.samsung.com

Separate Windows 8 DirectX 11 SDK will not be - but Windows 8 SDK

Microsoft already has more than a year, from June 2010 does not update the software package for developing DirectX-applications. This is to some extent due to the ongoing development of the next Windows operating system 8. Finally, Microsoft has confirmed that it will not produce a single DirectX SDK.
The software giant made the announcement quietly, but the information there, and developers can look at it. In essence, with the release of Windows 8 Developer Preview Build 8102 Milestone 3 (M3) Package DirectX SDK was officially replaced by a single package Windows SDK.
Microsoft has officially explained the move as: "We originally created the DirectX SDK as a high-performance platform for developing games under Windows. With the development of technologies DirectX, they have become responsible for the increasing number of applications. Today, the ubiquity of Direct3 D-equipment makes even traditional desktop applications to use hardware acceleration. At the same time technology DirectX became more integrated into Windows. DirectX today - a fundamental part of Windows. Since the Windows SDK is the main SDK for Windows, we now deliver DirectX as part of the Windows SDK. You can now use Windows SDK to create great Windows-games. "
 

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